> ## Documentation Index
> Fetch the complete documentation index at: https://docs.exec.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Multilingual Scenarios

> Build roleplays in nine languages from a single prompt, with character voice and AI Coach feedback localized automatically

Scenario Studio is multilingual end to end. Mention a language in your prompt and the entire scenario is built in that language from the start. The character voice, opening line, intro audio, session-settings label, and AI Coach feedback all match.

***

## Supported Languages

Scenario Studio supports nine languages end to end:

<CardGroup cols={3}>
  <Card title="English" />

  <Card title="Spanish" />

  <Card title="French" />

  <Card title="German" />

  <Card title="Portuguese" />

  <Card title="Dutch" />

  <Card title="Japanese" />

  <Card title="Chinese" />

  <Card title="Korean" />
</CardGroup>

Each language has its own scoped voice library, so when you build or switch into a language the character is automatically given a native-sounding voice.

***

## Three Ways to Build in Another Language

### 1. Name the language in your prompt

The simplest path. Just include the target language in your description.

> "I want to build a scenario where I'm a sales rep running a discovery call with a marketing director at a SaaS company, in Dutch."

<Frame>
  <img src="https://mintcdn.com/exec-79a6bbdb/BDJjdcxZqRT6-MtU/images/multilingual/prompt-portuguese.png?fit=max&auto=format&n=BDJjdcxZqRT6-MtU&q=85&s=6f380a0184265f3b92bf14f5a07b405d" alt="Scenario Studio prompt asking for a Dutch discovery call scenario" width="3200" height="1800" data-path="images/multilingual/prompt-portuguese.png" />
</Frame>

Studio detects the language and builds the entire scenario directly in it. Nothing is translated after the fact, it is generated in the target language from the start.

<Frame>
  <img src="https://mintcdn.com/exec-79a6bbdb/7lLKewXKGY68GBKq/images/multilingual/built-scenario.png?fit=max&auto=format&n=7lLKewXKGY68GBKq&q=85&s=7b5c4199d3a46676be4fd0032a892087" alt="Scenario in Studio showing the Scenario Summary and Situation Dynamics written in a non-English language" width="3200" height="1800" data-path="images/multilingual/built-scenario.png" />
</Frame>

### 2. Write your prompt in the target language

You can also prompt Studio in the language you want the scenario built in. The agent detects the request language and matches it.

> "Crea un escenario donde practico el cierre con un cliente B2B escéptico."

This works for any of the supported languages, including in-language cues like "日本語で", "用中文", and "한국어로".

### 3. Translate an existing scenario

Already have an English scenario you want a Korean version of? Use [Remix](/roleplays/remix-scenario) to clone it, then ask the agent to translate.

<Steps>
  <Step title="Remix the original">
    Open the scenario, click the three-dot menu, and choose **Remix Scenario**. This creates a new draft seeded from the original so the source stays untouched.
  </Step>

  <Step title="Ask the agent to rewrite it">
    In the Studio chat, send a message like "rewrite this in Korean," or open **Session Settings** and pick a new language from the dropdown.

    <Frame>
      <img src="https://mintcdn.com/exec-79a6bbdb/7lLKewXKGY68GBKq/images/multilingual/language-dropdown.png?fit=max&auto=format&n=7lLKewXKGY68GBKq&q=85&s=e2f080f544ff526d8d88260d336c0779" alt="Session Settings panel with the Scenario Language dropdown open, showing the full list of supported languages" width="3200" height="1800" data-path="images/multilingual/language-dropdown.png" />
    </Frame>
  </Step>

  <Step title="Review the translated draft">
    The body, opening line, evaluation criteria, and character details are regenerated in the target language. The character voice and intro audio are also swapped to a language-appropriate voice.
  </Step>

  <Step title="Publish">
    Click **Publish** to save the translated scenario alongside the original.
  </Step>
</Steps>

***

## What Gets Localized Automatically

When you build or switch into a non-English language, Studio handles:

* **Scenario body** - situation, objective, outcomes to avoid, and evaluation criteria are written in the target language
* **Opening line** - what the character says first when the session starts
* **Character voice** - selected from the language-scoped voice library (you can swap to a different voice in Character Details)
* **Intro audio** - re-recorded in the target language so the opening sounds native
* **Session language label** - the flag and language name in Session Settings update to match
* **AI Coach feedback** - post-session coaching is delivered in the scenario's language

<Frame>
  <img src="https://mintcdn.com/exec-79a6bbdb/7lLKewXKGY68GBKq/images/multilingual/character-localized-voice.png?fit=max&auto=format&n=7lLKewXKGY68GBKq&q=85&s=5015ef3f51067d48f94a2ee9b1a1cf11" alt="Character Details panel showing the auto-selected localized voice with a country flag" width="3200" height="1800" data-path="images/multilingual/character-localized-voice.png" />
</Frame>

***

## Switching the Language Later

Two ways to change a scenario's language after it has been created:

**In Session Settings**, open the language dropdown and pick a new one. The agent regenerates the body, swaps the character voice, and queues a fresh intro audio recording.

**In the Studio chat**, ask the agent directly: "rewrite this in Japanese." Same outcome, no need to leave the chat.

<Info>Switching language rewrites the scenario body. If you want to keep the original, [Remix](/roleplays/remix-scenario) first so the source language version stays intact.</Info>

***

## Tips

* **Name your scenarios consistently.** Many teams add a language suffix like "Discovery Call (Dutch)" so multilingual variants are easy to find in the library.
* **Use Remix for parallel variants.** If you want English plus three other languages of the same scenario, remix once per target language rather than overwriting one draft repeatedly.
* **Voice accents matter.** Each language ships with multiple voices spanning different accents. If a voice does not match the accent you want, swap it from Character Details.

***

## Getting Help

**Need help?** Contact us at [hello@exec.com](mailto:hello@exec.com) for guidance on building multilingual scenarios or any questions about Scenario Studio.
